Michael Graves + [yellowtail]

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Check out the interview with Michael Graves from DesignVerb. Some good insight into the similarities (and differences) between architecture and product/industrial design! Quite interesting. When I was in highschool I wanted to become an architect… and now, I often find myself comparing the two disciplines of architecture and industrial design. According to Mr. Graves, it’s all problem solving and human or environmental interaction, just on different scales.

DV:
What elements and methods in your architectural profession bring value to the product/industrial design discipline?

MG:
I don’t really view them as separate, actually. I’ve always fashioned myself a general practitioner, not as a specialist in any one area. I feel that too often, people become too specialized. Just as a lawyer should be well practiced in case law, an architect should have the same fundamental knowledge of their craft. And if your business evolves into an area of specialty, then that’s great – but it shouldn’t define the extent of your expertise.

DV:
What differences do you find between an architect and a product designer? Strengths, weaknesses.

MG:
Certainly, there’s a difference between the scale and complexity of a building and an artifact. However, we take the design of both equally seriously, and take into consideration their functionality, how people relate to and use them, how they each influence the continuum from the scale of a city to the building to the interior room to the object on the table. When looked at broadly rather than in isolation, buildings and products reflect our core values. If people intuitively understand how to use them and gain joy from their visual appearance, we’ve made a difference.

More insight about the design intent and process of [yellow tail] wine glasses on YouTube.

Read another interview on Architechnophilia

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